KGameNetwork Member ListThis is the complete list of members for KGameNetwork, including all inherited members.
| aboutToLoseConnection(Q_UINT32 id) | KGameNetwork | [protected, slot] |
| connectToServer(const QString &host, Q_UINT16 port) | KGameNetwork | |
| cookie() const | KGameNetwork | |
| Debug() | KGameNetwork | [virtual] |
| disconnect() | KGameNetwork | |
| electAdmin(Q_UINT32 clientID) | KGameNetwork | |
| gameId() const | KGameNetwork | |
| hostName() const | KGameNetwork | |
| isAdmin() const | KGameNetwork | |
| isMaster() const | KGameNetwork | |
| isNetwork() const | KGameNetwork | |
| isOfferingConnections() const | KGameNetwork | |
| KGameNetwork(int cookie=42, QObject *parent=0) | KGameNetwork | |
| lock() | KGameNetwork | [virtual] |
| messageClient() const | KGameNetwork | |
| messageServer() const | KGameNetwork | |
| networkTransmission(QDataStream &, int, Q_UINT32, Q_UINT32, Q_UINT32 clientID)=0 | KGameNetwork | [pure virtual] |
| offerConnections(Q_UINT16 port) | KGameNetwork | |
| port() const | KGameNetwork | |
| receiveNetworkTransmission(const QByteArray &a, Q_UINT32 clientID) | KGameNetwork | [protected, slot] |
| sendError(int error, const QByteArray &message, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
| sendMessage(const QByteArray &buffer, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
| sendMessage(const QDataStream &msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
| sendMessage(const QString &msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
| sendMessage(int data, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
| sendSystemMessage(const QByteArray &buffer, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
| sendSystemMessage(int data, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
| sendSystemMessage(const QDataStream &msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
| sendSystemMessage(const QString &msg, int msgid, Q_UINT32 receiver=0, Q_UINT32 sender=0) | KGameNetwork | |
| setDiscoveryInfo(const QString &type, const QString &name=QString::null) | KGameNetwork | |
| setMaster() | KGameNetwork | [protected] |
| setMaxClients(int max) | KGameNetwork | |
| signalAdminStatusChanged(bool isAdmin) | KGameNetwork | [signal] |
| signalClientConnected(Q_UINT32 clientID) | KGameNetwork | [signal] |
| signalClientDisconnected(Q_UINT32 clientID, bool broken) | KGameNetwork | [signal] |
| signalConnectionBroken() | KGameNetwork | [signal] |
| signalNetworkErrorMessage(int error, QString text) | KGameNetwork | [signal] |
| slotAdminStatusChanged(bool isAdmin) | KGameNetwork | [protected, slot] |
| slotResetConnection() | KGameNetwork | [protected, slot] |
| stopServerConnection() | KGameNetwork | |
| unlock() | KGameNetwork | [virtual] |
| ~KGameNetwork() | KGameNetwork | [virtual] |
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