KGameProcess Member ListThis is the complete list of members for KGameProcess, including all inherited members.
| exec(int argc, char *argv[]) | KGameProcess | |
| KGameProcess() | KGameProcess | |
| mMessageIO | KGameProcess | [protected] |
| mTerminate | KGameProcess | [protected] |
| processArgs(int argc, char *argv[]) | KGameProcess | [protected] |
| random() | KGameProcess | [inline] |
| receivedMessage(const QByteArray &receiveBuffer) | KGameProcess | [protected, slot] |
| sendMessage(QDataStream &stream, int msgid, Q_UINT32 receiver=0) | KGameProcess | |
| sendSystemMessage(QDataStream &stream, int msgid, Q_UINT32 receiver=0) | KGameProcess | |
| setTerminate(bool b) | KGameProcess | [inline] |
| signalCommand(QDataStream &inputStream, int msgid, int receiver, int sender) | KGameProcess | [signal] |
| signalInit(QDataStream &stream, int userid) | KGameProcess | [signal] |
| signalTurn(QDataStream &stream, bool turn) | KGameProcess | [signal] |
| terminate() const | KGameProcess | [inline] |
| ~KGameProcess() | KGameProcess | |
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