KGameProcessIO Member ListThis is the complete list of members for KGameProcessIO, including all inherited members.
| ComputerIO enum value (defined in KGameIO) | KGameIO | |
| Debug() | KGameIO | |
| game() const | KGameIO | |
| GenericIO enum value (defined in KGameIO) | KGameIO | |
| initIO(KPlayer *p) | KGameProcessIO | [virtual] |
| IOMode enum name | KGameIO | |
| KeyIO enum value (defined in KGameIO) | KGameIO | |
| KGameIO() | KGameIO | |
| KGameIO(KPlayer *) | KGameIO | |
| KGameProcessIO(const QString &name) | KGameProcessIO | |
| MouseIO enum value (defined in KGameIO) | KGameIO | |
| notifyTurn(bool turn) | KGameProcessIO | [virtual] |
| player() const | KGameIO | [inline] |
| ProcessIO enum value (defined in KGameIO) | KGameIO | |
| receivedMessage(const QByteArray &receiveBuffer) | KGameProcessIO | [protected, slot] |
| rtti() const | KGameProcessIO | [virtual] |
| sendAllMessages(QDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender, bool usermsg) | KGameProcessIO | [protected] |
| sendInput(QDataStream &stream, bool transmit=true, Q_UINT32 sender=0) | KGameIO | |
| sendMessage(QDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender) | KGameProcessIO | |
| sendSystemMessage(QDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender) | KGameProcessIO | |
| setPlayer(KPlayer *p) | KGameIO | [inline] |
| signalIOAdded(KGameIO *game, QDataStream &stream, KPlayer *p, bool *send) | KGameProcessIO | [signal] |
| signalPrepareTurn(QDataStream &stream, bool turn, KGameIO *io, bool *send) | KGameIO | [signal] |
| signalProcessQuery(QDataStream &stream, KGameProcessIO *me) | KGameProcessIO | [signal] |
| ~KGameIO() | KGameIO | [virtual] |
| ~KGameProcessIO() | KGameProcessIO | [virtual] |
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