- random()
: KGame
, KGameProcess
- RankItem()
: KExtHighscore::RankItem
- rawGameId()
: KGameMessage
- rawPlayerId()
: KGameMessage
- reaction()
: KGameComputerIO
- read()
: KExtHighscore::RankItem
, KExtHighscore::Item
- readConfig()
: KChatBase
- readCurrentConfig()
: KHighscore
- readEntry()
: KHighscore
- readList()
: KHighscore
- readNumEntry()
: KHighscore
- readPropertyEntry()
: KHighscore
- received()
: KMessageIO
- receivedMessage()
: KGameProcessIO
, KGameProcess
- receiveNetworkTransmission()
: KGameNetwork
- redo()
: KStdGameAction
- registerData()
: KGamePropertyBase
- registerHandler()
: KGamePropertyHandler
- remove()
: KGamePropertyList< type >
- removeBrokenConnection()
: KMessageClient
- removeClient()
: KMessageServer
- removeGameIO()
: KPlayer
- removePlayer()
: KGameDebugDialog
, KChat
, KGame
, KChat
- removeProperty()
: KGamePropertyHandler
- removeSendingEntry()
: KChatBase
- repeat()
: KStdGameAction
- reset()
: KGame
, KGameLCDClock
- resetColor()
: KGameLCD
- resize()
: KGamePropertyArray< type >
, KGrid2D::Generic< Type >
- restart()
: KStdGameAction
- returnPressed()
: KChat
, KChatBase
- rightButtonClicked()
: KChatBase
- roll()
: KStdGameAction
- rtti()
: KGameKeyIO
, KPlayer
, KMessageSocket
, KMessageDirect
, KGameIO
, KGameMouseIO
, KMessageFilePipe
, KMessageProcess
, KGameProcessIO
, KMessageIO
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