#include "lobject.h"
#include "lzio.h"
Go to the source code of this file.
Defines | |
#define | LUA_SIGNATURE "\033Lua" |
#define | VERSION 0x50 |
#define | VERSION0 0x50 |
#define | TEST_NUMBER ((lua_Number)3.14159265358979323846E7) |
Functions | |
Proto * | luaU_undump (lua_State *L, ZIO *Z, Mbuffer *buff) |
int | luaU_endianness (void) |
void | luaU_dump (lua_State *L, const Proto *Main, lua_Chunkwriter w, void *data) |
void | luaU_print (const Proto *Main) |
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Definition at line 32 of file lundump.h. Referenced by DumpHeader(), LoadSignature(), lua_load(), and luaU_undump(). |
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Definition at line 38 of file lundump.h. Referenced by DumpHeader(), and LoadHeader(). |
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Definition at line 34 of file lundump.h. Referenced by LoadHeader(). |
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Definition at line 174 of file ldump.c. References DumpState::data, DumpFunction(), DumpHeader(), DumpState::L, and DumpState::write. Referenced by lua_dump(). |
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Definition at line 306 of file lundump.c. Referenced by DumpHeader(), and LoadHeader(). |
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Definition at line 287 of file lundump.c. References LoadState::b, LoadState::L, LoadChunk(), LUA_SIGNATURE, LoadState::name, LoadState::Z, and zname. Referenced by f_parser(). |