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Interface Summary | |
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GameEventListener | |
RoomListener | |
ServerListener | A GGZServerEvent is an event triggered by a communication from the server. |
Class Summary | |
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ChatEventData | |
ErrorEventData | |
Game | |
GameEvent | A GGZGameEvent is an event associated with the game, that is triggered by a communication from the server or from the game. |
GameType | |
LoginType | This controls the type of login a user chooses. |
Module | |
ModuleEnvironment | The environment a game frontend expects. |
MotdEventData | |
Net | |
Net.GameData | |
Net.PlayerInfoData | |
Net.TableData | |
Player | |
ReseatType | |
Room | |
RoomChangeEventData | |
RoomEvent | A GGZRoomEvent is an event associated with the room, that is triggered by a communication from the server. |
Server | |
ServerAdapter | |
ServerEvent | A GGZServerEvent is an event triggered by a communication from the server. |
StateID | |
Table | |
TableLeaveEventData | |
TableSeat | |
TransID |
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